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Star Wars: Republic Commando Dev is working on a fix to fix Nintendo Switch issues

Republic Commando

Star Wars: Republic Commando didn’t have the best launch when it arrived on the Nintendo Switch earlier this month. As you may have noticed, there were annoying frame rate issues. Other versions of the game also encountered issues.

While Aspyr – the team behind the port – has already told some fans that it is investigate “performance and low frame rates” in the Switch version, he has now shared a public post on his forum – acknowledging the “issues” with the Nintendo version and apologizing for any frustration caused. The goal now is to deliver a patch for “all platforms” by early May.

Star Wars: Republic Commando patch status

“We are aware of the issues players face when playing STAR WARS: Republic Commando on Nintendo Switch. We understand and deeply apologize for any frustration caused. Please know that we are working on this and hope to have a fix for all platforms. -forms early. May. “

Videos on YouTube show that the frame rate of the Switch version can jump between 15 and 40 FPS. Unfortunately, this isn’t the first time Aspyr has encountered issues with its Star Wars ports. When Star Wars: Jedi Knight: Jedi Academy arrived on the Switch last April, gamers quickly identified a major cross-play loophole.

On a related note, this is the same developer who reportedly worked on a remake of Star Wars: Knights of the Old Republic. Have you been waiting for a patch for the Switch version of Republic Commando? Leave a comment below.

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